Thursday, February 20, 2020

Pokémon Go – a brave new augmented reality world, now let’s...

Data Protection and Privacy of the User Data protection and privacy are probably the most obvious issues which affect Pokémon Go users given that the...

First Swedish “Moderate Marketing” Ruling Issued

The lawsuit and the challenged provisions The Swedish Consumer Ombudsman sued Global Gaming's subsidiary Elec Games for its marketing of the now defunct gambling platform...

VIDEO: Event Report – Esports BAR in Cannes

The twice-annual conference brings together key stakeholders from across the esports industry for three days of meetings, seminars and networking. The video below sees Will...

Loot Boxes: What’s all the fuss about?

The gambling industry is no stranger to public scrutiny, but now the worlds of gambling and gaming are once again colliding as pressure increases...

French government increases video game industry tax credits

Scope of application of the French tax credit scheme Created in 2007, the tax credit scheme for the video game industry applies to companies that are...

MediaBytes – the last month on MediaWrites: the Copyright Directive, AI...

We've been catching up with MediaWrites authors about the hottest topics being discussed in the media industry. In the latest instalment of MediaBytes, Katrina...

Will changes to the UK’s Immigration Rules impact the Media/Tech sectors?

The UK economy has recently been boosted by a number of media and technology businesses announcing that they will establish their main international headquarters...

What’s Trending in Media and Sport: Augmented Reality

Augmented Reality - or AR - has developed at a rapid rate over the last 5 years. In the video below, Richard and Caroline...

Binge-gaming? Subscription services and the gaming industry

A 'Netflix for video games'? At the end of February, Phil Spencer, Head of Microsoft's Xbox video gaming division, announced a new gaming subscription service,...

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